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Essay / Application of the Evolutionary Algorithm - 1654
IntroductionThe Evolutionary Algorithm (EA) is defined as the set of objectives used to solve any class of puzzle elements related to mathematical rules. Apart from this, evolutionary algorithm is one of the problems solved to reduce or maximize a real function by analytically choosing the values of real or integer variables inside an allowed set. In artificial intelligence, an EA is a subgroup of evolutionary computation, a meta-experimental operation algorithm based on the general population. An EA uses the procedure inspired by biological progression, such as reproduction, mutation, recombination and selection.Application/Case StudyAt present, games like Counter Strike Global Offensive and Life or Death 4 are still the most popular games in the life of teenagers. . Most of the games that are popular in teenagers' lives today are developed using Genetic Algorithm (GA). Nevertheless, using the basic platform of the game algorithm which starts from mini games and then to high radius games, the interface and quality of games transform quickly. For this case study, mini games are the main topic and one application is genetic algorithm and neural network. The complete topic of this case study is Genetic Algorithm and Neural Network for Minigames.Background/ReviewFor this case study, the main objectives to consider are physics simulation and character control. The study of these problems in computer games has used some adapted games to explore several aspects of the two main problems. The purpose of this case study is also to build the controllers, then the controller should be able to complete the explicit mission in both games. The main focus of their case study is control...... middle of paper ......lancet games test balance before adjustment. Table 3Fire magician's skill set is more powerful than the Ice Wizard's skill set, as the results show. The researcher gradually changed the parameters of the three skills, and once a new parameter is set, we performed the balance test to check whether the skill power of the two characters was balanced or not. And after tweaking the settings and running several balance tests, we finally found a setting to balance the skill power of both characters. We reduced the attack power of “Fireball” to magic attack power × 401% + 414, increased the attack power of “Frozen Field” to magic attack power × 296% + 320 and increased the maximum damage dealt to 3 hits of the 'Blizzard' skill. Table 4 below shows the skill balance after adjustment