blog




  • Essay / Computer Supported Collaborative Learning - 1094

    As John Carroll and Ann Bishop say, “most learning takes place in communities.” (2005). These can be informal communities, such as a workplace chat, or a more formal setting such as a distance learning course. Regardless of the level of formality, humans learn from each other through communication in one way or another. The question for educators then becomes how best to channel this natural tendency to learn and how best to use technology in the process. Therefore, computer-supported collaborative learning (CSCL) focuses on utilizing the benefits of collaborative learning through networked computers (Computer-supported Collaborative Learning, 2007). The ultimate goal is to use the power of technology based on reliable and ubiquitous computing environments to facilitate and support learning in communities (Carroll, et. al., 2005). Pamela Jennings best defines computer-assisted collaborative learning when she calls it "social interfaces or "discourse wrestlers" whose function is to facilitate discourse and support the intersubjective contextualization of ideas, hypotheses and beliefs among its users” (2004). This type of tool can range from a blog to a PDA to a television connected to the Web. Advances in technology are fueling the constructivist fire by providing a basis for collaboration that simply could not have existed just five years ago. In fact, communications have advanced and smart wearable devices have appeared so quickly that computer “support” is almost questionable. The goal of CSCL is to support collaborative learning through the use of technology, particularly courses that use the Internet. Such courses are a natural choice for carefully studying middle of paper......, & Bishop, A.P. (2005). Special section on learning in communities. The Journal of Community Computing, 1(2), 116-133. Retrieved January 4, 2008 from http://ci-journal.net/index.php/ciej/article/view/335/243.Computer-supported Collaborative Learning. (2007). Wikipedia. Retrieved January 4, 2008 from http://en.wikipedia.org/wiki/Computer_Supported_Collaborative_Learning.Fischer, G., Rohde, M. and Wulf, V. (2007) Community-based learning: the core competency of residential, research programs based universities. ijcscl 2 (1), p. 9-40. Retrieved January 3, 2008, from http://www.springerlink.com/content/x7m1270830277315/fulltext.pdf. Jennings, P. (2004). Reflections on the development of interdisciplinary teams for the design of a computer-assisted collaborative gaming platform. Digital creativity; December 2004, vol. 15 Number 4, p209-222. Retrieved January 4, 2007 from EBSCOHost.