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Essay / The End of Make Believe - 1470
In a culture saturated with high-tech toys that explode with dynamite sounds and swirling lights, children spend countless hours watching television and playing games video and less time engaging in creative and imaginative play. In Claudia Kalb's article "The End of Make Believe", she introduces the Knott family of Cleveland, Ohio. Kris Knott and her husband, parents of three active children, are working to get back to the basics of play by increasing family time and decreasing their children's use of television and video games. During the summer months, it is not uncommon to find the whole family outside to spend a pleasant evening together. Ms. Knott states that “fun is not play” and that children need carefree, less structured time to use their imaginations (Kalb, para. 1). While the Knott children organize many activities such as after-school sports, their parents recognize the importance of using imagination and creativity as a source of play (Kalb, para. 1). Similarly, parents should limit children's time spent on technology by creating quality family time and encouraging more creative and imaginative play to develop intellectual, emotional and social skills. In addition to television, today's children are inundated with a wide variety of content. technological choices such as video games, Internet games and other interactive activities. Despite these advanced technologies, television continues to play an important role in today's society, and although it began as something to unite the family, it now seems to divide the family (Winn 437). While television provides us with hours of entertainment, stirs emotions deep within us, and serves as a tool for gathering information, most experts agree...... middle of paper... ...providing the 'box' for more creativity and imagination. play. Additionally, parents need to come together around the dinner table and create family traditions that will stay with their children forever. Parents should emulate the Knott family in creating memories by spending time together outdoors instead of watching TV in separate rooms. As a result, these children develop intellectually, emotionally and socially and contribute to both their families and their communities. Elyssa Knott, at age 11, said, “How much fun could you have if you didn't use your imagination? » (Kalb, par.1) As parents follow the example of Kris Knott and his family, they will see their own family begin to change and recognize the importance of spending quality time together, letting go of TV remote control and get back to the basics of gaming..